CGC 106: Before E Was For Everyone

Before E Was For Everyone. Remember the early 90’s and a little game called Mortal Kombat? Well, it sorta changed the video game world forever, and created a whole new stir among parents, gamers, and the government! We tackle that time and see what we can suss out of it, and look at what has actually changed!

CGC 108: Why CGI Cant Do Everything…Yet

CGC 108: Why CGI Cant Do Everything…Yet. Mo-cap, CG, big stuff, subtle stuff…it’s all amazing, but will we ever get to a place where CGI just simply does it all? Maybe. Tune in and see if we get closer to that answer!

CGC 108: Why CGI Cant Do Everything…Yet

CGC 108: Why CGI Cant Do Everything…Yet. Mo-cap, CG, big stuff, subtle stuff…it’s all amazing, but will we ever get to a place where CGI just simply does it all? Maybe. Tune in and see if we get closer to that answer!

CGC 106: Before E Was For Everyone

Before E Was For Everyone. Remember the early 90’s and a little game called Mortal Kombat? Well, it sorta changed the video game world forever, and created a whole new stir among parents, gamers, and the government! We tackle that time and see what we can suss out of it, and look at what has actually changed!

Así consumimos noticias digitales – NTX 367

Buscan agregar advertencias para redes sociales, Nvidia es la empresa más valiosa del mundo y revisamos el Reporte de Noticias Digitales 2024.

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Temas:
-Extrabajadores de OpenAI crean su propia empresa
-Kaspersky bloqueado en Estados Unidos
-Nvidia es la empresa privada más valiosa del mundo
-Redes Sociales con etiquetas de advertencia
-Revisamos el Digital News Report 2024

Análisis: Así consumimos las noticias digitales en 2024

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Gracias a todos los que nos apoyan. Sin ustedes, nada de esto sería posible.
Muchas gracias a Dan Lueders por la música.

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Show Notes
Para leer las notas del episodio en una ventana aparte, ¡haz click aquí!